inventory_image_magless
-> inventory.inventory_image_magless
inventory_image_magless
-> inventory.inventory_image_magless
firemode_inventory_overlays
- > inventory.firemode_inventory_overlays
ammo_handler
-> subclasses.ammo_handler
sprite_scope
-> subclasses.sprite_scope
crosshair
-> subclasses.crosshair
Part_handler
Physics_system
Reflector_sight
consts
and properties
proxy tables for protection of data (and reworked the LEEF class lib for this)subclasses
property to replace hardcoded subclasses with modular systemsubclass_instances
field (see above). These will be automatically updated if their index is in the subclasses list.visuals.attached_objects
property to define attached entitiesattached_objects
fieldget_pos
capable of accounting for animation translations